Friday, 9 March 2012

Timeline

The bike model will roughly take 30 hours to make.This does not include textures. After this I will then move on to texturing and rigging. then the final step is to animate the scenes.



  • week 1 start 3D modeling the harder parts of the bike and get a start on the machinery e.g chain, sprocket  rims ect.
  • week 2 finish off machinery and start on frame of bike.
  • week 3 continue with bike frame and finish any part that need doing.
  • week 4 finish frame and make fairings for both sides and front of bike 
  • week 5 make rider low poly and put biped in as skeleton ready for rigging
  • week 6 rig the model of the man using biped and start texturing bike 
  • week 7 continue texturing 
  • week 8 start piecing bike parts to biped to form armor 
  • week 9 continue with armor 
  • week 10 sort out background set e.g street and sky 
  • week 11 start choreography for animation  
  • week 12 continue with animating scene 
  • week 13 continue with animating fight scene 
  • week 14 final touches to film and sound editing
  • week 15 get film rendered and ready for summer show 

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