- week 1 start 3D modeling the harder parts of the bike and get a start on the machinery e.g chain, sprocket rims ect.
- week 2 finish off machinery and start on frame of bike.
- week 3 continue with bike frame and finish any part that need doing.
- week 4 finish frame and make fairings for both sides and front of bike
- week 5 make rider low poly and put biped in as skeleton ready for rigging
- week 6 rig the model of the man using biped and start texturing bike
- week 7 continue texturing
- week 8 start piecing bike parts to biped to form armor
- week 9 continue with armor
- week 10 sort out background set e.g street and sky
- week 11 start choreography for animation
- week 12 continue with animating scene
- week 13 continue with animating fight scene
- week 14 final touches to film and sound editing
- week 15 get film rendered and ready for summer show
Friday, 9 March 2012
Timeline
The bike model will roughly take 30 hours to make.This does not include textures. After this I will then move on to texturing and rigging. then the final step is to animate the scenes.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment